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FPApps · First Place for applications

Real-Time 3D

FPApps combines real-time 3D development with in-house 3D production and supports projects with Unity and Unreal Engine – especially simulation, VR, multiplayer, performance and technical development of existing applications.

01 / UNITY

Unity & C#

Technical development and problem solving for interactive 3D applications.

MULTIPLAYER

Networking

Multiplayer logic, dedicated servers and scene/session workflows.

  • C#
  • Networking
  • Dedicated Server

MOBILE

Android Optimization

Optimize performance, memory, rendering and mobile runtime.

  • Profiling
  • LOD / Texturen
  • Rendering

VR / 3D

Interactive 3D

Develop and extend VR, training and simulation applications.

  • VR
  • Interaction
  • 3D Runtime

02 / UNREAL

Unreal Engine & C++

C++ and Blueprints for VR, simulation and interactive applications.

C++

Unreal C++

Gameplay/application logic and technical extensions.

  • C++
  • Blueprint Integration
  • Tools

VR

VR & Simulation

Interactive training and simulation scenarios.

  • VR
  • 3D Interaction
  • Performance

OPTIMIZE

Performance

Analyze existing projects, identify bottlenecks and optimize them selectively.

  • Profiling
  • Rendering
  • Runtime

03 / 3D PRODUCTION

3D Assets & Environments

Our 3D Generalist complements engine development with modeling, texturing, materials, asset creation and optimization for real-time pipelines.

3D Production services ↗

NEXT STEP

Need support for a Unity or Unreal project?

Describe the engine version, platform, issue or goal and desired scope.

Project fit: Especially suitable for project support: clearly scoped features, bug fixing, integrations, existing systems and longer-term remote collaboration.

3D Content & Asset Production

Our 3D Generalist allows us to cover both the technical application and required 3D content within the same small team.

  • 3D Modeling & Asset Creation
  • Texturing & Materials
  • Real-Time Optimization
  • Asset Preparation for Unity & Unreal Engine